So they basically do a combined damage of 283-356 63-88 dmg ( im only at 5 CON so he is only half way to its full power) and do aoe damge when either die or respawned. Originally posted by g0jira:for now i have tested melee dual DEX and STR right now as probably i missed a lot of content cuz of bugs :( i started an archer.Īt lvl 16 with T3 zombies : one does 83-93 Pure, another 39-45 (but he has immune dark nearly capped 98 all other resists except slashing 78 and light 38) and the last one does 98-130 smash/siege damage. i think that this tree (or weapons) need more love I have started Archer last night and i have to admit, its a build basing on crit, but way to slow and it is way behind two duals that i have tested - dmg with max DEX and artefact bow was 120 - 136 but much slower, so DPS was way smaller. crit 7% (not much lower than in DEX - so it looks like crit unfortunately is something that wont play major role), i was able to get much better DMG Done with STR weapons in dual, but again, i had better items, also as STR i was using aura from Leader tree that gives quite a boost to dmg Melee dual STR: i have found many items 1h with speed 0.40 or 0.42 with DPS 12.7 (way higher than in DEX) so dmg done delivered per swing was also higher (more bonus from brutallity tree). so maybe i was unlucky with weapons (still didnt find epic or even rare katana, i was hoping to find it.) also i didnt find any DEX 1h weapon with dps higher than 8.78. later in game there is many crit immune units so crit is not something that would be prized so high. Melee dual DEX - with speed like 0.48 dmg 112-128 and crit 12% you have very, very high dps, as crits from second wep do not stack this build unfortunately is not best (its fun) but not the best. For now i have tested melee dual DEX and STR right now as probably i missed a lot of content cuz of bugs :( i started an archer.
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